The Critter Race page from the module.
This adventure takes place deep in a forest filled with all kinds of woodland animals. In order to give the module a bit more of an identity, I created this Critter race so that players could create their very own! I used other animal-adjacent classes created by Wizards of the Coast as guidelines, and filled in some specialties that would give each Critter type some unique strengths.
Balanced in line with existing races
Unique features not found in other races
Cute little dudes
Oneshots are always difficult to run because they frequently become more than a single session. I wanted to create a dungeon for this module, but knew that it couldn't be super in depth, at the risk of encountering the multiple session problem. As a compromise, I made a dungeon that was far shorter than typical dungeons, while still including a simple combat encounter and a few interesting puzzles to solve.
A medium-difficulty combat encounter that is avoidable with clever planning
Two puzzles for the players to brute force
A fun punchline at the end of the trek
First page that delves into the Beast's Den... Spooky!
The Beast's Den map in full. Combat is only likely in area B.
While I am no artist, I was able to find some software that allowed me to make some map layouts for the two areas where combat may occur. I had a great time doing some mock-battles in these areas to make sure there wasn't a dominant strategy anywhere. I also revised these maps based on some feedback I got after playtesting the module. The maps are fairly simple, but this adventure isn't meant to be super complex!
Created base maps using online software
Added polish using image-editing software
Playtested and revised combat-focused areas