
Trinity
Made for Undergraduate Capstone, Solo Developer.
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Trinity was my first big solo developed project. I made it to show off my technical skills in Unity. The project didn't end up quite as polished as I'd like, but it does have some nice charm and a decently fun battle system!

You're Telling Me I'm a Slime That Destroys Castles Now!?!
Made for ScoreSpaceJam 28, Implementer & Artist
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Fun fact: Typing that whole title into my website made the formatting freak out!
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I worked on this project because I wanted to do a game jam! I coerced some friends into doing it with me, so I programmed and did all the art. This was my first project using Godot, so there are some rough edges, but...
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We got 15th place out of 175 entries!

Hackerboy
Made for Ludum Dare 46, Implementer & Artist.
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This was a game about completing a bunch of very simple tasks for as long as you can. We really leaned into the cheesy Matrix-vibe of the over the top cool hacker guy.
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We placed in the top 5% of the whole competition with this!

Photo Fight
Co-Developer
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My college roommate and I wanted to make a super-fast microgame collection. We ended up taking pictures in front of a green screen that was being stored in one of our classrooms, and thus Photo Fight was born.
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We were invited to show this off at DreamHack ATL 2019!
