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Designing a new class for D&D
If you take a look through the core rulebooks for Dungeons & Dragons 5.5e, you'll find twelve core classes: Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, and Wizard. Now, in a game like D&D, these twelve classes can pretty much cover any playstyle, and reflavoring your features is free. When I made the Rings of Astra, I had a strong desire to include a playable version of the Artificer. The Artificer is a class that has been publish
5 min read


Paper Prototyping
Some thoughts on why paper prototyping is so important in game design.
4 min read
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